David Chart’s Blog

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  • Glosses and Commentaries

    I have just published a new RPG work. Glosses and Commentaries is a short supplement for Ars Magica Definitive Edition, released under the Ars Magica Open License. It is available for purchase on DriveThruRPG and on Patreon.

    In the medieval period, certain authors and texts were regarded as authorities on a particular subject (Aristotle, in particular). A lot of effort was devoted to glossing these texts, which meant adding information on the page to make the book easier to understand, and a lot of people wrote commentaries on them. This is not, however, something that the current Ars Magica rules really support — you might as well write a book as a completely original project.

    This may reflect contemporary thinking about the importance of complete originality, or it may just be a matter of trying not to make the rules too complex. I know that I was thinking the latter, but I may have been influenced by the former. Covenants includes some brief rules for commentaries and glosses, but they do not really encourage their creation.

    These rules do. The main tool they use for this is reducing the Source Quality of a book that is not a commentary, and has not been glossed. This makes the book worse as a source for study. The Source Quality of any book can be improved by glossing, up to the quality of a book under the standard rules, and a commentary can start with the same quality, if the author has access to at least six commentaries on the same work, as well as the work itself.

    While these rules do not specify authorities, they naturally create them, and the supplement includes an example, Bonisagus’s original text on Magic Theory. Bonisagus was, in this example, a good teacher and writer (as he really needs to be, given his historical role), but later glossators have made even better versions of the text available. Similarly, people have written many commentaries on his text, and so if a maga wants to write a book about Magic Theory, it is probably best to write it as a commentary on Bonisagus’s work, because it is easiest to get access to other commentaries on that book. Thus, the glossed version of Bonisagus’s book is an excellent text on Magic Theory, and most of the other good texts available on the subject are commentaries on it. This makes Bonisagus an authority, without including rules for it.

    It also makes it possible for a maga to turn her own work into an authority. Write a book, and then convince other magi to gloss it and write commentaries. Then have the glossed version and commentaries copied, and distribute them throughout the Order. It would be expensive, but it is another way for a maga to secure her legacy.

    If you want to try this out in your own sagas, the supplement is available for purchase on DriveThruRPG and on Patreon.

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My Writing

Fiction

I have written some fiction.

Academic

I have published a few peer-reviewed academic works, on philosophy and Japanese history.

Roleplaying Games

I have written for roleplaying games.

Mimusubi

Mimusubi is my project for non-fiction writing about Shinto. It has its own website.

Recent Blog Posts

  • The Ties That Bind

    Attitudes are not quite the same as relationships. A character might really trust a persona, believing that the persona never lies and always keeps her promises, without feeling that he has any particular tie to her. If she tells him something, he will probably believe it, but most of the time he doesn’t think about…

  • Using Attitudes

    The most important function of attitudes in Kannagara will be in social interactions. An atttitude will often determine how many dice a player keeps when rolling to see whether her persona can convince a character to do or believe something. The simplest example is of a persona trying to convince a character that the kami…

  • Measuring Relationships

    One of the main themes in Kannagara is building relationships between personae and characters, including kami. In the section on matsuri, I suggested that the strength of a kami’s relationship with a persona might be the number of dice she keeps when deciding whether to answer a request. It is time to look at the…

  • Matsuri Creation Example

    In this post, I want to give an example of creating a matsuri. There are two people working together to design the matsuri. Yukihiko is a shinshoku, but still fairly young, while Hanami is a miko at the same shrine. Yukihiko has norito knowledge 4 and norito skill 2, mikë knowledge 2 and mikë skill…

  • Matsuri Elements

    The players need to be able to describe the matsuri that their personae have created, and most players do not know anything about Shinto matsuri when they start playing, so the game system needs to support the description. This is the most important function of elements. The elements are things that are included in the…

  • Creating Kagura

    The important difference between kagura and norito or mikë is that it is possible to fail to perform kagura. Once a norito has been written, it is simply a matter of reading it off a sheet of paper, as shinshoku do not memorise most norito. It is theoretically possible to fail to read the norito,…

  • Creating Matsuri

    What are the mechanics for creating a matsuri? Creating the baseline matsuri doesn’t need any mechanics at all; the shinshoku just copies the norito out of a book and does the basics. The mechanics, then, are for improving a matsuri beyond the baseline. A baseline matsuri provides 1 shin’i, no dice to roll to determine…

  • Matsuri Mechanics

    It is time to start getting specific about the mechanics for matsuri. In the real world, most matsuri at jinja follow a fixed pattern. The participants are purified, standard miki and mikë are offered, and the shinshoku reads a standard norito, copied out of a book of norito. Such a matsuri will be the baseline,…

  • Matsuri Effects

    In the early stages of the game, matsuri are the main way in which personae can influence kami. If they are not kannagi, personae can only speak directly to the kami when they are all in kamikakushi, which is, by default, a relatively rare situation. The way in which matsuri influence kami is, therefore, a…

  • Tamao

    Tamao is the main kami in, er, Tamao. The title of the novel is a bit of a giveaway there. I wrote the novel four years ago, so I didn’t design him in terms of these rules, but I should be able to do it retrospectively. In addition, this example should make sense even to…