David Chart’s Blog

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  • Glosses and Commentaries

    I have just published a new RPG work. Glosses and Commentaries is a short supplement for Ars Magica Definitive Edition, released under the Ars Magica Open License. It is available for purchase on DriveThruRPG and on Patreon.

    In the medieval period, certain authors and texts were regarded as authorities on a particular subject (Aristotle, in particular). A lot of effort was devoted to glossing these texts, which meant adding information on the page to make the book easier to understand, and a lot of people wrote commentaries on them. This is not, however, something that the current Ars Magica rules really support — you might as well write a book as a completely original project.

    This may reflect contemporary thinking about the importance of complete originality, or it may just be a matter of trying not to make the rules too complex. I know that I was thinking the latter, but I may have been influenced by the former. Covenants includes some brief rules for commentaries and glosses, but they do not really encourage their creation.

    These rules do. The main tool they use for this is reducing the Source Quality of a book that is not a commentary, and has not been glossed. This makes the book worse as a source for study. The Source Quality of any book can be improved by glossing, up to the quality of a book under the standard rules, and a commentary can start with the same quality, if the author has access to at least six commentaries on the same work, as well as the work itself.

    While these rules do not specify authorities, they naturally create them, and the supplement includes an example, Bonisagus’s original text on Magic Theory. Bonisagus was, in this example, a good teacher and writer (as he really needs to be, given his historical role), but later glossators have made even better versions of the text available. Similarly, people have written many commentaries on his text, and so if a maga wants to write a book about Magic Theory, it is probably best to write it as a commentary on Bonisagus’s work, because it is easiest to get access to other commentaries on that book. Thus, the glossed version of Bonisagus’s book is an excellent text on Magic Theory, and most of the other good texts available on the subject are commentaries on it. This makes Bonisagus an authority, without including rules for it.

    It also makes it possible for a maga to turn her own work into an authority. Write a book, and then convince other magi to gloss it and write commentaries. Then have the glossed version and commentaries copied, and distribute them throughout the Order. It would be expensive, but it is another way for a maga to secure her legacy.

    If you want to try this out in your own sagas, the supplement is available for purchase on DriveThruRPG and on Patreon.

News Archive

My Writing

Fiction

I have written some fiction.

Academic

I have published a few peer-reviewed academic works, on philosophy and Japanese history.

Roleplaying Games

I have written for roleplaying games.

Mimusubi

Mimusubi is my project for non-fiction writing about Shinto. It has its own website.

Recent Blog Posts

  • OneBookShelf’s Offensive Content Policy

    On September 1st, OneBookShelf, the company that runs DriveThruRPG, announced an offensive content policy in reaction to the outrage over a product entitled “Tournament of Rapists”. Steve Wieck, the CEO, published a blog post explaining his decision. It is a thoughtful and serious attempt to wrestle with a difficult issue, and one that recognises the…

  • Are There Any Black People In Japan?

    Recently, I read a couple of articles that made me think. One was an open letter to Japanese people from a black man, listing a lot of “microaggressions” that black people suffer here, and posted on another blog. Another was the article “The Cultural Theory of Race: Yet Another Look at Du Bois’s “The Conservation…

  • The Importance of Options

    Oh dear, it’s been a couple of months since I updated this blog. I have continued working on the game, but I’ve also had to start editing the final book for Ars Magica, so I haven’t had quite as much time to work on Kannagara. The problem I’ve been working on recently is the problem…

  • “Diversity” and American Dominance in RPGs

    The US dominance of both the pen-and-paper RPG industry and the diversity debate is a real problem, one that, I think, is actively hindering attempts to address the problems created by a lack of diversity. Let’s take an example I’m intimately familiar with: Japan. (For people who don’t know, I’ve lived here for 12 years,…

  • Racism in Japan

    Actually, the content of this post would be more accurately described as “reflections on the results of a survey of experiences of discrimination on grounds of foreign nationality in the municipality of Kawasaki”, but that isn’t snappy enough for a blog title, and quite a lot of what I say will be directly relevant to…

  • Progress!

    In the last week, I seem to have crossed a critical point with Kannagara. I now have a 6500 word draft of all the core mechanics, and I think they are both simple enough to be usable, and complex enough to support the sort of game I want to write. I don’t yet have anything…

  • Ars Magica and Kannagara

    Today, Atlas Games publicly announced my retirement as Ars Magica Line Editor. It doesn’t take effect until the end of this year, and it’s been planned for about three years, but the public announcement is an important step. What does this have to do with Kannagara? Well, the reason I am retiring from Ars Magica…

  • Results of the Kawasaki Survey of Foreign Residents

    The results of the questionnaire-based survey of foreign residents of Kawasaki were published yesterday. Most of the results are, of course, published in Japanese, but there is an English summary. (I had nothing to do with the English part of the English summary. I feel the need to make that clear.) I’ve been working on…

  • Not Even Resting

    Kannagara is not dead. It’s not even resting. It’s just all been happening behind the scenes. I know I haven’t posted anything to this blog for a long time, but I have been working on the game, along the lines I outlined previously. This has proved difficult. It took me a while to identify the…

  • Actually Formally Applying to Naturalise

    Today, I formally applied to naturalise in Japan. I went to the Legal Affairs Office in Kawasaki, and Yuriko met me there (we were both going from work). I arrived a bit early, but my case worker soon came to speak to me. First, she took all my application documents off me, and took them…