Category: Kannagara

• A Bit About Theories

Things have been held up a bit by the need to work on other projects, but this week I’ve been able to make some more progress. Today, I’ve been working on discovery. I’m now thinking of Kannagara as a roleplaying game of discovery, creation, and growth, so this is one of the three fundamental pillars…

• Concrete Revisions

This week, I’ve started work on the new draft of the playtest scenario. Although the basic story is still the same, it’s going to be quite different in detail. For one thing, I’m over 3,000 words and I still haven’t got to the place where the previous version started. This is only to be expected,…

• Fundamental Revisions

Today, I’ve made a start on the revisions to Kannagara based on the results of the first playtest. I’m looking at making quite a fundamental revision: I’m working on dropping the dice mechanic. This is a bit painful, because I really like that dice mechanic. I think the probability distributions it gives have some very…

• Mimusubi in 2013

Following in the footsteps of people like Fred Hicks at Evil Hat, I’m going to post about the business side of Mimusubi, with actual numbers. I can be open about this, at least for now, because I have a lot of things going on apart from Mimusubi, so these posts will tell you very little…

• Playtest Results

Over the new year, I arranged for two playtest sessions of Kannagara. I was involved in one, but not the other, which was deliberate. For the game in which I was involved, I could see how things went for myself, and have a direct sense of the dynamics, but I also, inevitably, guided the game…

• Playtest Scenario Finished

Today, I finished the first draft of the first playtest scenario. The next step is to try playing it, to see whether it works. This very first playtest will be very limited in numbers, because the game might well not work at all, and I will use the feedback from it to revise and improve…

• Good Progress

Today, I’ve made good progress on Kannagara. The first playtest scenario is nearly finished in first draft. I think I need another day to get it done, which augurs well for it being completed within the year. Then I will try to recruit some people to actually try it, to find out whether it is…

• (No) Progress Report

There have been no updates to the blog for the last couple of weeks because I’ve not made any progress on the game. My family all came to Japan for my daughter’s Shichigosan ceremony, so I haven’t had any time to work on this project. Shichigosan is a Shinto ceremony, so it is, at least,…

• Work Continues

I’m continuing to work on the introductory scenario. One of the features of Kannagara is that the players can define the details of the world that their personae live in through their choices as they explore it. The players decide what the personae discover, and those discoveries define the world. There are two versions of…

• A Sample

Here is a sample of text from the first scenario. This section concerns the creation of the norito for a harae to purify the personae. Norito The rules for creating each part of the harae are the same, and we will create the norito first. First, one of the personae must come up with a…