Full Blog Archive

  • Harae

    Today, I have had time to work on the game, and it felt very productive. I did two main things. First, I tweaked the mechanics in an attempt to deal with the problem of near-redundant statistics I noted a few weeks ago. I think this approach will work, and make the rules significantly simpler, but…

  • Core Mechanics

    Today, I think I completed the rules framework for the game. It is nothing like the rules I described earlier on this blog, but it all hangs together nicely, and will, I think, support the sort of game that I want to design. I actually have a track record of designing in this way. First,…

  • Increasing Diversity in Pen-and-Paper Roleplaying

    At the time of writing, Andy Kitkowski at Kotodama Heavy Industries is running a Kickstarter for the English translation of Shinobgami, a Japanese role-playing game about ninja battles. (You still have time to back it!) In the description, he emphasises that he has recruited a very diverse array of authors, including many from outside the…

My Old Pages

These are links to my old webpages, from back before I moved to a wordpress-powered blog. Back when I wrote the HTML by hand in a text editor. Yes, really. The formatting on some of the pages has broken a bit, and there are newer versions of some of the content in the current part of the site. Nothing here is maintained, nor likely to have anything done with it in the future.