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Success and Failure
There are going to be at least two broad types of activity in the game. The first is single actions. A persona wants to remember a fact, identify a picture, persuade someone to do something, or open a stuck door. These will be resolved with a single roll. The second type of activity is creating…
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Core Mechanic
Having set the scene in general terms, I’d like to start getting into the details of how I want the game to work. The core mechanic I plan to use for Kannagara is as follows. For every significant action, the player rolls a number of six-sided dice. She keeps some of them, and adds the…
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Shinto, The Traditional Religion of Japan
Shinto is the traditional religion of Japan. As is normal with real-world situations, every single word (even “is”, “the”, and “of”) in that sentence is controversial, and potentially misleading, but it is still the best place to start. I believe that Shinto is best thought of as a religion, but that word tends to create…
My Old Pages
These are links to my old webpages, from back before I moved to a wordpress-powered blog. Back when I wrote the HTML by hand in a text editor. Yes, really. The formatting on some of the pages has broken a bit, and there are newer versions of some of the content in the current part of the site. Nothing here is maintained, nor likely to have anything done with it in the future.